"Now you'll see what I see."
Horror films have a tendency to catch fire at the box
office, especially a really good one. That is not to say this one will but on
the whole it seems that the general starvation of recent horror is reflected by
how much money a decent or unique movie can rake in. Whether it’s a bad but
unique movie such as ‘Unfriended’ or ‘Paranormal Activity’ or a genuinely decent
scare vehicle such as ‘The Conjuring’ or 2013’s ‘Evil Dead’ they seem to be a
profitable business. Speaking of ‘Evil Dead’, from the same creative team comes
‘Don’t Breathe’, but is it any good?
A group of cash strapped teenagers elect steal some money
out of desperation. The target they choose is the home of a blind man (Stephen
Lang) who supposedly has a safe in the basement. However they discover the
blind man may not be as helpless as he seems and soon they are caught in a
deadly game of cat and mouse with a man willing and capable to kill them all.
It is my belief that the best horror movies are established
from simple premises, from a single hostile creature aboard an isolated
spaceship to a little girl being possessed by a demon (there are some
exceptions to this rule but for the most part it seems to work). Before you get
any ideas I am not about to say ‘Don’t Breathe’ is on par with either of those
examples but it is a meticulously crafted thriller that takes a simple premise
and creates one of the most intense and pulse pounding films this year. Or it
would be if it was not for ‘Green Room’ but that’s beside the point.
By making their antagonist a human being as opposed to the
recent supernatural trend that many horror movies follow, ‘Don’t Breathe’
invokes real stakes and meaning. There is something formidably terrifying and
threatening about another human over some faceless ghost, in the same vein as
Michael Myers or Jack Torrance. Not only that but the film utilises its antagonist’s
physical abilities and incorporates them into its techniques to draw more
tension out of the situation. With a blind man as your hunter sound becomes a
big part of the film, and not only is it fascinating to witness the characters
solve each problem when their potential killer can hear their every action but
the sound design of ‘Don’t Breathe’ is some of the best I’ve seen in any horror
film of recent years. It places emphasis on the slightest noise and lingers in
the silence, making you more perceptive to the major narrative driving force
that is sound.
That narrative in question is also propelled by some clever
pieces of writing. Despite the fact that the films plot summary would only be a
few sentences longer than its premise the film incorporates enough twists and
turns to create plenty of surprises. The characters suffer from a usual trope
of the genre in that they ultimately take a back seat to the movies own premise
and are far from fleshed out individuals. That being said the movie provides
you with enough backstory to make them sympathetic to a certain degree and therefore
you have a serviceable amount of emotional attachment which only emphasises the
intensity of the unfolding drama. But still I have to wonder how much better
the film as a whole could have been if I genuinely cared about these people.
If anything the most interesting character proves to be Lang’s
blind man. He remains a threatening presence throughout and for the most part
the filmmakers establish his limitations which comes in handy whenever they
feel like surprising the audience by subverting those expectations. My
immediate concern was that I would sympathise more with the ass kicking blind
man protecting his property than the dumb teenagers trying to rob the place,
but as the film progresses Lang goes from empathetic to contemptible and becomes
all the more threatening for it.
Due to adhering to those previously established advantages
and disadvantages ‘Don’t Breathe’ raises palpable amounts of tension through
anticipation and claustrophobia. When the teens first break in to the house it’s
only later in the movie that you realise what you witnessed there was a
meticulous layout of the house to make you aware of its geography and contents
that will prove to be vital later on in the movie. It reminds me a lot of the
opening to Hitchcock’s ‘Rear Window’ in which every vital story component is
laid out right in front of you, so subconsciously you are intimately familiar
with your setting.
Somewhat frustratingly the films biggest flaw is its ending,
which not only undermines certain aspects of the film that have proceeded it
but also feels unnecessary. The film was one edit away from being as close to
perfect as it could be but with one extra sequence the films pacing is thrown
off and suddenly instead of bounding towards its closing credits at a break
neck speed it crawls forward for its last few minutes, making it feel far
longer than 88 minutes.
A tense and taught thriller with meticulous direction and
impeccable sound design, let down only by its final stroke.
Result: 7/10
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