"We work in the dark and disturb the light. We are Assassins."
At one point video game movies must have represented a
wealth of potential to both filmmakers and audiences. Studios had a plenitude
of source material to pull from and a legion of loyal fans to generate income,
while audiences could look forward to their favourite properties being realised
on the big screen. But all of that was a long time ago, and by now the
stigmatism of unfaithful adaptations, terrible filmmaking and Uwe Boll (which
is essentially just a combination of the former two) have made it all the more
difficult for films like ‘Assassin’s Creed’.
Convicted criminal Callum Lynch (Michael Fassbender) is
rescued from his own execution by Abstergo Industries, the modern-day
incarnation of the Templar Order, and learns that they are searching for an
ancient artefact. As a descendant a member of a secret order of assassins that
for centuries have opposed the Templar Order, Callum is connected to a machine
that reconnects him with the consciousness of his ancestor to retrieve said artefact.
I began my review of ‘Warcraft’ (which some had predicted
that along with this film would save the video game movie genre, yeah good luck
with that) by stating that I had never played or had any interest in the game
the film was based upon. The same is true with ‘Assassin’s Creed’, however also
like ‘Warcraft’ the film’s director grabs my interest. Justin Kurzel proved
with 2015’s ‘Macbeth’ that he is has a talent for epic storytelling and
striking visuals. Sadly though, ‘Assassin’s Creed’ has yet another similarity
with ‘Warcraft’, that being when all is said and done, it isn’t that good.
‘Assassin’s Creed’ suffers where many video game adaptations
do, because filmmakers cannot replicate the hands-on action or intimacy of
controlling a character through said action onto the big screen and to compensate
for this they either go woefully light on plot or become needlessly expository.
Somehow this film manages to achieve both of those at the same time, feeling
overwrought and top heavy during its first half, then strikingly underdeveloped
during it’s second. It overcomplicated due to how many expositional speeches
there are and how much time the filmmakers devote to attempting to make it
sound as luridly serious as they can, prioritising it over virtually
everything. Then just as the film was nearing its climatic action scene I
suddenly asked myself “What have I actually learned here”, at which point I
realised I knew nothing about the characters, how they had changed or what they
stood to lose. I had no reason to be invested in the action and with that
revelation the rest of the film felt as light and as irrelevant as one can be.
Speaking of action though, I often find that underwhelming
films can be redeemed in some form with some impressive action sequences. But
that is not the case with ‘Assassin’s Creed’, as scenes that are meant to be
exciting feel repetitive, predictable and, frankly, boring. Even though I spoke
highly of Kurzel earlier, now I have to criticise him, because the direction
feels like the sole reason for this. Action scenarios on display here like
running across rooftops or a chase on a horse and carriage have been made to
look exciting elsewhere, but in ‘Assassin’s Creed’ Kurzel’s reliance on shaky
cam, randomly alternating angles and hyperactive editing makes the action feel
disorienting. I suspect that there was some impressive stunt work and good use
of real props, but the direction never allows us to see that.
Worse still, even the non-action scenes suffer under Kurzel’s
direction. Each scene just looks so flat and unengaging, rarely coming to life
in the way the filmmakers hoped they would. The futuristic Animus project might
as well be the same location as 14th Century Spain as they are both
shot in the same uninspired style. It doesn’t even supply any visual eye candy,
which is yet another bafflement because despite being such a wondrous
combination on Kuzel’s ‘Macbeth’, cinematographer Adam Arkpaw seems unable to
render any environment as striking or fully realised. The colours seem bland,
the framing seems off and the epic landscapes just come across as obviously
fake which in itself is an oddity seeing as they did actually film in Madrid
for some scenes.
I cannot think of another film to be released this year that
brought together so many talented people only to have them all miss the mark.
Yes this does indeed mean that even Michael Fassbender and Marion Cotillard are
off as well. Granted the script hardly gives them a lot to work with
(particularly for the Oscar winning Cotillard) but in the lead role even
Fassbender failed to grab my attention, not even the man who alone managed to
elevate ‘X-Men: Apocalypse’ from complete dumpster fire to mildly watchable at
times could not engage me here. Even if there is some spark of interest in the
likes of Jeremey Irons or Charlotte Rampling they are relegated to the side
lines for the most part.
Overwrought and underdeveloped at the same time, the poorly
directed and frustratingly bland ‘Assassin’s Creed’ is nothing to get excited
for. It also doesn't help that I'm a Monty Python fan and the films keeps mentioning the Spanish Inquisition.
Result: 3/10
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